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import java.util.scanner Meaning

Last Updated : Mar 11, 2024

import java.util.scanner Meaning

In this article we will show you the solution of import java.util.scanner meaning, import the java.util package.An import statement in Java called Scanner imports the Scanner class within the java.util package.

Accessing interfaces, classes, and additional resources from other packages in Java requires the use of import statements.

The Scanner class, which is a component of the Java standard library, is employed to read user input from several sources, including the console, files, & strings.

The Scanner class is one of many utility classes with data structures that may be found in the java.util package and are frequently used in Java programming.

We'll discuss the import java.util.scanner meaning now.

Step By Step Guide On import java.util.scanner Meaning :-

The Scanner class can be used inside the current Java file without supplying an entirely qualified class name by utilising the import java.util.Scanner declaration to import the class.

As a result, the code is clearer and simpler to comprehend.

import java.util.Scanner;
public class ScannerUserInput {
  public static void main(String[] args) {
    System.out.println("What is your age??");
    Scanner stringScanner = new Scanner(System.in);
    String age = stringScanner.next();
    System.out.println(age + " a good age range!");
  }
}
  1. You can see that in this example, we construct a straightforward Java programme that reads user input from the console & utilises the Scanner class to read and save it as a string.
  2. We import the Java.util package's Scanner class in the first line of code.
  3. The user input can be read from a variety of sources, including files, strings, as well as the console, using this class.
  4. Next, a public class called ScannerUserInput is defined in the following line.
  5. The main method, the program's entry point, is contained in this class.
  6. The first line of code in main method applies the System.out.println instruction to print the phrase " What is your age?" to the console.
  7. The user is prompted to provide their age in this field.
  8. The following line then generates a brand-new Scanner object called stringScanner.
  9. This object reads data from the console's simulated System.in stream.
  10. The Scanner class offers a number of ways to read various sorts of input, including strings, floats, and integers.
  11. The third line of code then reads the following string input from the console using the Scanner object's next method & stores it in the age variable.
  12. The following method reads a token or a string until it runs across whitespace or a newline character in the input stream.
  13. The age variable and the phrase " a good age range!" are concatenated using the + operator in the final line of code, which outputs a message to the console that contains the user's input.
  14. This message thanks the user for their contribution and offers feedback.

Conclusion :-

Thus, we were able to understand what import java.utli.scanner meant.

Additionally, we learnt how to read input from users from the console using a Java program's Scanner class.

It asks for input from the user, reads it from the Scanner object, stores it in a variable, then outputs a message to the console that contains the input.

Java's Scanner class, which has a variety of methods and options for processing different input types and formats, is a strong tool for reading user input.

I hope this article on import java.util.scanner meaning helps you and the steps and method mentioned above are easy to follow and implement.

Author Image About Pragati

Experienced coding content writer who enjoys breaking down complex concepts in programming languages like Java, Python, C, and C++. Over three years of experience producing interesting and relevant content for a variety of entities. Committed to providing concise and easy-to-understand articles that assist readers in easily understanding technology and industry trends in the world of coding and software development.

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